Aaaaaaaand it’s over. It’s no longer my year. Damn. 😦 Ah well.
Happy Lunar New Year, y’all! Especially to all you goats out there! 🙂
Well, did ya get it? The sneak peek? I totally dropped one in my last post. 😀 Not a very big peek, but I took a screenie of the folder which contains my collection of finalised renders. There was a thumbnail of Year of the Goat in there. 😉 If you did notice, nice one, eagle-eye. 😀
Anyway, without further ado, I present the full-ass version of the 4th in my Chinese Zodiac series of renders, Year of the Goat! ‘ERE:
Honestly, between the render crashes, the questionable quality of the model, and the fact that I decided to re-pose it three times, I was worried that this one was gonna be a stinker. But I’m pretty happy with it! I kinda fulfilled my objective of making a goat look cool! 😛 The only thing that annoys me is the model and texture quality. I masked it as much as I could, but you can probably see better quality in games. 😛
Render time was insanely fast. Max quality at 4K finished in less than 20 minutes when I got around the annoying-as-hell crashing issues. This CPU is a BEAST. 😀 Postwork is the same as Year of the Horse; a custom background as usual, with a glow and a subtle yet sweeeeeet blur effect. The postwork took way longer than the render. 😛
Not much else I can say about it really. I hope you liek! 😀