Do you know what annoys me?

Well, it’s when I work most of Thursday, ALL of Friday after uni, into the early hours of Saturday, then another three hours or so on Saturday afternoon making a minigame which is really polished with a bunch of features that were quite tricky to code (like an online high score table), for no reason. Here it is, by the way.

The ORIGINAL reason I made it was because I thought it’d be a cool little game that people could play and enjoy. Challenge themselves to beat their old high score, see where they ranked among all the other players, see if they could earn the Developer Medal, etc. But when I upload it, post it on Facebook and then post it into Skype… ONE person clicks on the link, and then doesn’t even bother downloading it.

What the fuck? Why? I actually don’t understand. It’s 10MB, so it’ll hardly kill you to wait for it, and it won’t ruin your download limit if you’re one of the idiots who has one. It’s a zip file, so there aren’t any “I can’t open it” excuses. It has low system requirements, and can be played by anyone who has hands. So… why the hell doesn’t anyone bother with it?

It’s basically made me realise that I’m wasting my time. I make games for people to enjoy them. I don’t make them for NO REASON. ULSG V13 is a waste of time, too, since when I do manage to find the time to finish it off, about 15 people will play it for about 20 minutes each, and it’ll get less attention than something made by someone else. And Dragon Storm? Same thing. I’ll spend countless hours making it perfect, and when I release it, no-one will appreciate all the work and all the love that’s gone into it, and no-one will give a shit. Maybe it’s because most people are like “OMG NEEDS GOOD GRAPHICS OTHERWISE IT’S SHIT”, but as I said, I don’t understand why.

So I ask again, why is this? Is it because the games I make are actually rubbish? Is it because they’re made by ME? I just don’t understand, and I probably never will. So fuck it, If people can’t be bothered taking three minutes out of their lives to play my game, then I can’t be bothered spending hundreds of hours making it. Same goes for Dragon Tail, and this blog.

It’s not as if anyone read it, anyway.

6 thoughts on “Do you know what annoys me?

  1. “But when I upload it, post it on Facebook and then post it into Skypeโ€ฆ”

    I don’t have either. XD

    In regards to your game not getting enough attention, all I can suggest is make a dedicated fancy looking website for your game, it may entice more people to try the game out (it also makes your game easier to find).

    You could also try getting it uploaded on as many websites as possible where you can play the game straight from the browser, but I know that would likely involve remaking the entire game again. I suggest this only because flash games you can play straight from the web browser from multiple websites is far more likely to gain attention than downloadable games that don’t have a fancy website or aren’t fan games (Mind you though, fan games don’t fare much better than original games in this regard).

    But regardless, you just need to shove awareness about your game into as many different places as possible, I’ve always found that tricky.

  2. HOLY FU…! A COMMENT! How ya doin’? ๐Ÿ™‚

    Ignore this post, I must’ve been having a really bad day. Although it WAS ultra-irritating, I mean, it doesn’t take more than 60 seconds to download (unless you have a lame-o connection :P) and no matter how much they whine and complain about it, Uni students (about 75% of my friends list) don’t have THAT much work to do. They don’t have much to do in general, actually, so why not give my game a try for about 5 mins? Doesn’t hurt. ๐Ÿ˜›

    I was actually aiming for ULSG: Overdrive to be played in a browser, but the Flash exporter for MMF2 is EXTREMELY limiting. That, and it costs ~ยฃ70 to buy, which I don’t really have. ๐Ÿ˜›

    I’m definitely not stopping making anything, that’s just a stupid idea. Probably won’t update this blog very often, though, because it’s as if I’m talking to myself 98% of the time. ๐Ÿ˜›

    By the way, you’re not missing much on Facebook. It’s really not THAT good. The only real reason I use it is to play Bejeweled, Zuma and to post things to my Uni team project page(s). Everywhere else it’s just pointless posts and whining. ๐Ÿ˜›

    • XD Pretty good thanks, trying to keep ontop of my college work and what not Still working on my Smash cards project, but that’s been struggling to get much attention too (Then again, I only post it at like 2 different places).

      Anyway having a rant every once in a while to cool down’s fine. I wouldn’t worry too much about your friends not giving your game attention, there’s still a huge fanbase for side scrolling shooter games (Or the hell shooter game variant XD), it’s just trying to tap into said fanbase that can be difficult unless you have the budget for a proffessional marketing team behind you. >______>

      I know I should comment more often, but I’m an unsocial git. XD How’s Uni been treating you?

      • Awesome. Nice to hear you’re still working on that. ๐Ÿ™‚ Yeah, drawing attention to stuff is insanely difficult – it’s amazing how some independent people start from nothing and somehow get their things known so well. :/

        Yeah, I guess – almost everyone I know isn’t into indie games; they’d rather not give them much of a chance and just play games which cost money. Weird, but fair enough. ๐Ÿ˜› I reckon it’s difficult to find this shmup fanbase because of the massive number of mainstream shooters and other boring games. Check YouTube’s daily most viewed, it’s just an endless stream of Call of Duty vids. I like CoD, but… not as much as a lot of other things, such as Stargunner and Jets ‘n’ Guns. ๐Ÿ˜›

        Ah, don’t worry. Now that I know there’s at least one person reading, it’s all cool. ๐Ÿ˜€ Uni’s been great, well, I suppose second year’s pretty crappy (C++ is the worst language in the world, seriously :P), but I’ve learned quite a lot, so it can’t be going too badly. ๐Ÿ˜€

        I’ll post a new entry soon about what I’ve been up to. ๐Ÿ™‚

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