I’m disappointed in you, Hideo.

Metal Gear Solid is one of my all-time favourite games. The original was incredible. MGS2 was pretty damn good, too, although not quite as good as the original, but that’s probably because of the crap PC port that I played – the controls just didn’t work properly.ย Smile with tongue out And now that I’ve got the Slide Card for PS2, I’ve been able to play MGS3, which I’ve been wanting to try ever since finishing MGS2.

And it’s been a HUGE waste of time. Sad smile

It’s a wreck. I never thought a MGS game could be this bad. Wherever I go, wherever I look, there’s SOMETHING wrong with it. I thought MGS was supposed to be a cool, fun game, containing giant robots armed with nukes and villains with retarded powers? Sure, it’s got the robots and the villains, but… it’s not fun, at all. Nor is it cool. What they’ve done is made it TOO REALISTIC to be any fun at all.

Let me go through the problems. Firstly, there’s no Soliton Radar, just a motion sensor. That’s fine – I’ve played MGS Peace Walker for PSP, so I’m used to that kinda gameplay. But… this motion sensor picks up EVERYTHING that moves, including the wildlife. So, when I equip it, it’s completely useless. "Is that dot an enemy? Let’s go see… oh it is. Now he’s seen me and I’m in alert mode." What’s the point?!

That’s another thing – in MGS 1 and 2, the enemies had hilariously short ranges of vision, but that avoided making the game a CHORE to play, because if they had realistic ranges of vision, then I’d have never completed it. In MGS 3, they DO have realistic ranges of vision, but the enemy can’t see you if you have a high enough Camo Index. I liked the Camo Index in Peace Walker, I thought it was alright, although completely pointless after a while, because I got used to the game and was able to tranquilise every single enemy before they could see me.ย Smile with tongue out In MGS3, it’s just annoying. When you change environments, to stay hidden, you’ve got to go into the menu, choose new camo, choose new face paint, and come out of the menu just to maintain a good index. If you don’t, the enemies WILL see you. Also, crawling between what LOOKS like the same kind of terrain (but the computer actually defines them as two different types) while an enemy is looking in your direction just makes me want to throw my controller at the screen.

Now, moving quite nicely onto what happens in alert mode. Well, enemies spawn out of nowhere and chase you, of course.ย Smile with tongue out But there’re many more enemies than I remember being in the other MGS games. Furthermore, when you go into alert mode in THOSE games, it’s YOUR fault, because YOU didn’t hide very well. But in MGS3, there’ve been PLENTY of situations where I have had extreme bad luck, or where I just know that the AI is cheating. I had 95% camo index, lying down in the grass, and an enemy decided to patrol right next to me. That’s possibly a case of bad luck, although it WAS a pretty retarded place to patrol. Another time, I fired a tranquiliser shot at an enemy, but my suppressor was broken. I went into caution mode, as I expected, but the reinforcements that arrived searched the EXACT AREA WHERE I WAS STANDING WHEN I FIRED. That’s a case of this.

More cases of cheating AI became evident after I was discovered in that situation I just mentioned. When I shot the enemies that were attacking me, I could shoot them ONCE before they became invincible for a short time, y’know, kinda like what happens in the Sonic games when you’re hit by an enemy? Now, I usually don’t mind this if they have something called "Invincibility Flash", so I can SEE they’re invincible… but they don’t. And even if they did, I’d still be pissed off… because YOU can be shot an infinite amount of times in succession with no invincibility time given. So you don’t get a breather, or a window of opportunity to escape. And you did in MGS1 and MGS2. In fact, I think all the classic MGS games were like that. So why the sudden change? Making a game more realistic just makes it more annoying…

Now, after a battle, in a classic MGS game, after taking some damage, you’d just eat a RATION, the epic wound-healing food of MGS, which I think is brilliant. No stopping the action, no faffing around looking for a medical station or whatever, just eat canned food that you find lying around in spinning boxes to heal.ย Open-mouthed smile In MGS 3… no. You don’t get rations. Well, you DO, but they recover your STAMINA gauge, another stupid addition to MGS which is just there to add extra misery. To heal, you lie down. Yeah, you lie down. You can use an item, but I’ve only ever found ONE of them, and that was BEFORE the main mission. And it’s not like it takes a few seconds to heal or anything – I left the game running for around five minutes before my health fully recovered. Sure, your health regeneration rate is affected by your stamina, but at the time, it was FULL. Your stamina also affects your aim, and the length of your grip and O2 gauges. All in all, the stamina bar is just there because the developers thought it was a good idea at the time. To recover it, shoot a snake or a rabbit, pick up the item it transforms into, and eat it. Stamina recovered, and an extra thirty seconds of gameplay milked.

The wildlife can be extra-annoying, as well. During the first boss battle, with Ocelot, I was just shooting him like normal, bang bang bang, he was a pushover, until all of a sudden I looked at my health bar. I had about a fifth of my health bar left. What from? Oh, yeah, the poison from the KING COBRA THAT RANDOMLY BIT ME. Shit enough? It’s a BOSS BATTLE. I don’t want a snake BITING ME halfway through it! I don’t WANT any distractions, because I should be focused on the BOSS!

But that’s not all, oh no! When you take damage, you have a CHANCE (yes, a CHANCE) of getting a WOUND. And this is more of a pointless faff than stamina. Open menu, choose cure, select a wound to heal, select each of the things needed to heal it, close menu. If you don’t, your max health will be reduced until it heals naturally. And it’s gay. I don’t WANT to do this pointless healing crap! I just want to PLAY THE FUCKING GAME! Angry smile

Actually, no, that’s not true. I don’t want to play it. That’s why I turned off the PS2 and put the DVD in the bin. That DVD cost me 20p and could’ve had another GOOD game burned to it, not to mention that I could’ve used the 5GB of bandwidth or the time it took to download MGS3 to get a better game.

Irritated and disappointed. I thought it would’ve been better than an annoying, steaming pile of crap. Smile with tongue out


I forgot to mention, there was one HUGE laugh I got from this game. As soon as I saw the guy with the hornets, "The Pain", appear after the boss battle with Ocelot… this music started playing in my head. Wink

MegaMan 9 was made AFTER this game, so it was a complete coincidence… but I still lol’d. Open-mouthed smile

12 thoughts on “I’m disappointed in you, Hideo.

  1. I thought MGS3 was alright ๐Ÿ˜€ well you’ve covered some good points here about the stamina though, I still prefer the good old immediate health restore ration from mgs1 and the wicked sound, in mgs3 stamina added realism though, you couldnt run around the whole game without someeffects like starvation or injuries, in mgs1 snake had loads of injuriesand insects on him from his travels, they were just masked by the pixelation haha.

  2. The camo’s and facepaints are pretty funny if you unlock them all, you can get clown paints or be even more awesome and wear the raiden + sneaking suit combo the whole game, the bike scene is the best as you get loads of parts where the camera is right by raiden, I usually do 360 spins while eva is trying to reverse from crashing into walls and stuff, not caring about killing the guards shooting at her because I have sneaking suit – hardly any damage and reduced stamina loss haha.

  3. IF ALL ELSE FAILS and you want to smash your controller at the screen still,pick up the M60 and do snakes awesome war shout and massacre everything insight, even civilian scientists and ponds full of fish. Crocodile cap, monkey mask and shooting "The End" in his head when he is being wheeled around in his wheelchaire make bonus laughs :D.But yeah, Metal gear RISING is on the wayP.S LIQUID wore a MILLER mask to get 100% camo bonus and fool snake in mgs1.

  4. Eh, for me, realism + games = almost certain failure. ๐Ÿ˜› I don’t care about realism in games, half of the idea of gaming for me is to be able to do crazy stuff you’re not able to do in the real world. Such as run into a room, pwn all the guards while getting shot 60 times in the process, then eat food to heal. I don’t want any of that time-wasting "remove bullet disinfect apply styptic" crap – if I did, I’d have bought Trauma Center for the DS. ๐Ÿ˜›

  5. I can’t stand the camo, at all. If it’s supposed to be realistic, then how can Snake change his outfit and face paint in a microsecond? And maybe I don’t want to lie down in this same spot forever just because the guards are looking in my direction. ๐Ÿ˜› It worked a bajillion times better in Peace Walker, because you could crouch AND move, AND you could find camo that was good in ALL situations.

  6. Even if you didn’t have that, it told you what kind of area you were gonna be in BEFORE the mission started, so you could choose the right camo for the job. Better yet, screw the camo altogether! Just bring back MGS1 and MGS2 – the guards’ pathetic vision was camo enough! :P(Grr, this stupid comment size limit is REALLY annoying. :P)

  7. I never found the M60, and since enemies have invincibility time, it’d be totally pointless anyway. I can’t even kill Ocelot because of that lame excuse of a "Time Paradox" – I just wish they’d not gone and done something stupid like set MGS3 in the PAST. I couldn’t wait for that next boss battle with "The End", though, because he was just irritating to LOOK at. ๐Ÿ˜›

  8. Unfortunately, because the computer is a cheating bastard and I have better things to do than lie down and wait for my life meter to refill, I never had the chance. ๐Ÿ˜› MGS3 was just "that one bad game" – devs can’t make EVERY game perfect. ๐Ÿ˜› Let’s just hope that Metal Gear Rising isn’t crap – it’d better have rations. ๐Ÿ˜›

  9. By the way, LMFAO at "Liquid wore a Miller mask to get 100% camo bonus and fool Snake in MGS1". ๐Ÿ˜€

  10. lmao yeah, small comment size posting is a bit dissapointing, I bet you didnt get the stealth camo either, so you could run around all day without the guards seeing you at all – but that takes ages to get, the 64 frogs to find and shoot was horrendous. SHAME you couldnt be liquid, ocelot, otacon, COLONEL, major zero etc – I know theres a multiplayer mgs 4 version where you can be people like mei ling, being colonel would be sweet though…SNAKE you created a time PARADOX.

  11. Nah, I never got that, but now I know what those frogs were for. ๐Ÿ˜€ I saw one, thought "What the hell…?", and shot it a few times. Just thought it was a random easter egg they put in. :PIn multiplayer, I reckon Snake should yell "LIQUID!!!!" every time he sees someone playing as Liquid. ๐Ÿ˜€ And if the colonel sees Snake die, well… "What happened? Snake? SNAAAAAAKE!" ๐Ÿ˜€ Ah, Konami should hire me. ๐Ÿ˜‰

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