Oh God, this game is so freakin’ funky!

I’m taking about Mevo and the Grooveriders. Open-mouthed It’s a pretty simple indie game, click the left and right mouse buttons in time with the music while your one-eyed alien dude, "Mevo", runs along the screen in a platformer-style way… but holy crap, the music is awesome! Open-mouthed It’s all original music composed by the company’s musicians, but it sounds so cool and so professional, I’d think it would be right at home in DDR or something. Open-mouthed Or Funk Hero. Tongue out If you like music games, you should at least check this game out – you can get a 45-minute trial at Reflexive. Open-mouthed

The game itself it a bit short, only 15 levels, but each level has 3 objectives to complete (earning you "Gruvs"), multiple paths, and some have the "Leap of Faith", which usually makes the song super-cool. Open-mouthed If you hit a specific string of glowing notes along the level path, you jump REALLY high, usually go through a freestyle ring (which I PWN at Open-mouthed), and then go along a different path of green notes, which don’t punish you if you miss them. The Leap of Faith sections are the funkiest parts of the game. Open-mouthed

Level 11’s Leap of Faith is REALLY hard to earn, probably the hardest in the game (YOU try pressing the mouse buttons in this order really fast (I mean REALLY fast) without making a mistake: RLLLRLRLLLRLLLRL Tongue out), but it rewards you with uber-funky vocal mixing. Open-mouthed I only just earned it today for the first time ever, and as soon as I managed to record a video of it, I HAD to put it somewhere on the Internets so that people could watch it. Open-mouthed So, here you go! The uber-funky part is about 2 minutes in, but the rest of the song is cool as well. Open-mouthed

Mevo & The Grooveriders – Level 11
(PS: Notice what appears under most of the RLLLRLRLLLRLLLRL sequence? PERFECT!! PERFECT!! PERFECT!! PERFECT!! PERFECT!! PERFECT!! PERFECT!! PERFECT!! PERFECT!! PERFECT!! Open-mouthed I was quite shocked at that when I played it back. Open-mouthed)

Stupid YouTube, took about 30 minutes to process a 3 minute vid… Sarcastic

I only missed one note in the Leap of Faith, and that’s because I was laughing. Open-mouthed (MEVO! (Funky!) Mevo!) H-H-H… H… (Mevo!) H-H-H… (MEVO!) He-Heaah! H-H-H… He… (Mevo!) Heaah! Open-mouthed
The annoying thing is, because FRAPS seems to be a bit retarded, it dips my FPS every so often. Not by much (apart from at the start of that vid, where it decided to take a snooze, nearly), but it’s enough to make me lose rhythm. After I recorded that vid, I turned FRAPS off to see if I could get a better score… and I did. 1.2 million, and I earned a 500 combo somewhere in there. Really annoying, cuz I wanted to show you that performance instead! Sad Ah well… just as long as the Leap of Faith is there. Open-mouthed

Right, I’m-a off for now, but I’ll see yous later! Open-mouthed

I think I finished Counter Challenge!

Aye, it’s been a lickle while, but I’ve been doing… stuff. Nothing constructive, really. Tongue out I’ve been playing Parappa The Rapper 2 every so often, I started playing and ended up liking The Sims 3 (amazing since I didn’t really like the first two, probably because I found them completely pointless and too “sandboxy”, whereas The Sims 3 constantly gives you goals to complete), I found a music game called Mevo and the Grooveriders which I found really cool, I got Mass Effect through illegitimate means (it’s official, DRM doesn’t work) and thanked myself for not paying ¬£25 for it, because it was so easy and full of ridiculous bugs, and I installed Duke Nukem 3D and modded it with a high resolution graphics pack and tried to get it to work online, and sort of failed. Tongue out That’s about it. Oh, and I still need a Demonoid account so I can get some environments and new objects for DAZ Studio. Wink I haven’t played with that for a while.Other than those things, I also think I’ve completed Counter Challenge. I’ve done the two-player mode with three different calculation options, and finished off the main menu and the tutorial. I can’t and won’t do a computer controlled opponent. I basically have 7 days to make an AI for a complicated game board that no-one else has made before, and I’m just some chump with Multimedia Fusion 2 who’s getting paid ¬£1,000. Hardly much in the games industry. Confused¬†Besides, I hate AI.¬†Tongue outI’ve sent it off to the dude I’m making it for… and his computer can’t run it… because he’s using Windows ME (Oh dear) and his anti-virus program, Sophos (Again, oh dear) thinks that one tiny part of the program is a virus, when it isn’t. Sarcastic Nothing I can do about it, really, he just has to try it on someone else’s PC, or disable Sophos… but I don’t know how the hell you do that. At least he hasn’t got¬†Norton. Tongue out

I was meaning to get some more of ULSG done, and update my project page, but since I’ve been working on Counter Challenge… that’s more than enough to make me need a break from Multimedia Fusion. Tongue out I’ll get some more done eventually, I’m not forcing myself to do it, otherwise it’ll be crap. Tongue out I might get something done at Uni, but if I do end up learning a programming language relatively quickly, I may try to start on a 3D ULSG. Ultimate Lame Ship Game 2!! Open-mouthed Don’t worry, I’ll get the 2D version finished first. Open-mouthed

Annnd, I think that’s all for now. I’ll see yas later! Open-mouthed

Oh God, just no…

This is a message to the makers of Guitar Hero. Hi there, Red Octane/Neversoft/Harmonix/Beenox/whoever the hell you are this time. You see this link?


Explain? What the hell possessed you to think of this? Just… NO, with this idea. Too expensive, too niche, too stupid, and it’s taking music games a bit too far. Concentrate on good music, please.

They’d better not have been distracted from Guitar Hero 5 by making this, they NEED a good Guitar Hero to keep my attention. Tongue out

(Now that I’ve said all this, watch this game completely knock the opposition flat and become the new music game trend. Tongue out)

And just a quick note…

Your place at The University of Huddersfield (H60) to study Computer
Games Programming (G602) has been confirmed."

YEEEEAHHHHH!!! Open-mouthed Had to submit proof of my results to them, because I don’t think NEW College had their ass in gear (typical…), but now my offer’s UNCONDITIONAL! I’m-a going to Uni! Open-mouthed

Makes me feel speshiful, as only about 40 people in the whole world (of those that applied, of course Tongue out) got into this course this year. Life is gooood. Open-mouthed

Guitar Hero 5!

OH MAN, I want this game. Open-mouthed It looks and sounds so much better than World Tour, which, if I’m honest, was a bit of a disappointment. It was fun to play, but… I dunno… it felt like it was trying too hard to be like Rock Band, and didn’t have a great setlist compared to Guitar Hero 3. And it was easier, and less hectic… and somehow less exciting. Sad

It also felt a bit rushed and a bit lame in places, such as the way Star Power is used in multiplayer. When you’re paying attention to hitting notes and not paying attention to how many Star Power sequences you’re hitting, you don’t know whether you’ve got enough Star Power for all the players. So, I would sometimes risk it, saying "STAR POWER!", and find that there was about a PIXEL less than we needed for two shots, so it was basically wasted. Confused Also, when I get a streak, I want a cool display to tell me about it every time I hit a milestone, saying "50 NOTE STREAK!" or "300 NOTE STREAK!", letting me know and making me feel like I’m doing really well. I don’t want a little pathetic string of text saying "50 Note Streak" pop up and then fade out, which is barely noticable. I know why they dubbed it down from the big notifications in Guitar Hero 3, it’s because some idiot gamers direct all their attention onto a notification that pops out of nowhere, then break their chain. Sarcastic And the developers listened to these few squeals of annoyance, and made the game worse. Sad It was little irritating changes like that which ruined the experience, but it was mainly the semi-crap setlist. You’d play a good song, and then the encore comes…¬† and you’re expecting a really great song, and sometimes you get that, songs like "Beat It", for example.¬†Open-mouthed But most of the time… no, some random artist gets displayed, and you’re forced to play some country music, which ruins the entire stage. Sad And there isn’t just one country song, either, there are quite a few. It’s GUITAR HERO… I know it says "guitar", but Guitar Hero featured rock in GH1, more rock in GH2, and even more rock in GH3… it’s supposed to be about ROCK, not gay country music. And it’s supposed to be about rock that sounds GOOD by artists that sound GOOD, not crap like System of a Down (which sounds like NOISE, not MUSIC) or any of the other rubbish bands they dug out of nowhere.

I really want Guitar Hero 5, though. There are loads of new touches that just make me want it. Firstly, it looks great, a much wanted improvement over Guitar Hero World Tour’s half-arsed UI – everything looks just right. Also, by the look of some screenshots, people seem to have their own Star Power and Rock Meters, which is copying Rock Band a bit, but frankly, Rock Band’s system is the only one that works properly, with the exception of the "you can’t do anything about it if a player fails out three times, you’re all going to fail" rule. If I’ve got a single player who’s crap in our band, or a single player that only lost their rhythm for a few moments and failed out, I don’t want the WHOLE BAND to be punished for it by having to start all over again… Sarcastic

Besides looking like they’ve actually tried to make the game look brand new instead of copy-and-pasting objects from older games and tweaking them a bit, there are a few other features I like, the main one being that anyone can use any combination of instruments. So there can be four guitarists, or two guitarists and a drummer… or three drummers and a vocalist, or three bassists and a guitarist, anything you want!¬†Open-mouthed That’s an awesome idea, cuz I always want to be guitar, because bass doesn’t challenge me and it bores me sometimes, but I also want to be fair to the other guitarists. In the older Guitar Hero games, I’d alternate between bass and guitar if I had a friend who was a guitarist playing with me. When playing online co-op, it was extraordinarily gay when someone decided to constantly hog the guitar by selecting it immediately when it came up before anyone else could, and then refusing to play when he was eventually landed with bass, failing us all out… and there was nothing we could really do about it. Now, 5-year-old bitches like that online will be a thing of the past in Guitar Hero 5. Open-mouthed

There’s also a mode called "Party Play", where players can supposedly drop in and out of the game at any time, or change difficulty without interrupting the song. That’s a cool idea. Smile Then there are updates to the song maker, GHMix, which I don’t actually care about, because I find it impossible to use, and I don’t want to be sat on my arse all day making songs, anyway. I find it unbelievably boring. Tongue out

But before I blow ¬£70 on it for the game and the new guitar controller, I have to know the setlist, because that’s the main feature of the game. The newsletter I got from GAME doesn’t really sell me. "Artists Include: Arctic Monkeys (Crap…), Coldplay (Ehh…), Iron Maiden (Great!), Kings of Leon (Who?), Nirvana (Meh…), and many more…" I’m gonna try and find the full setlist now… and maybe there’s a demo on Xbox Live Marketplace. Open-mouthed I’m gonna go check. Smile

See yas in a bit! Smile


No game demo yet. Sad And as for the setlist… I have not heard of 90% of the songs on there. I know FIVE songs on there, one which is crap (Brianstorm, it’s like listening to a food blender), one which is country music and therefore auto-fail (Ring Of Fire), one which I swear has been on a different Guitar Hero/Rock Band game (Smells Like Teen Spirit), and two which I like, but wouldn’t class as rock (Feel Good Inc, and Saturday Night’s Alright). And the rest sounds like drudgery. Sad

Full Setlist

I dunno… I was excited when I first heard about it, but now, I’m thinking of giving this a miss. But since I’ve not HEARD of most of the songs, I think it’s ridiculously harsh to say they’re all automatically crap. Unless it’s Muse.¬†Tongue out I’ll wait for a demo, and then maybe pre-order it. If it comes and it’s rubbish, I’m gonna tell Harmonix/whatever that my guitar’s broken (when it’s not), wait until they send another guitar, and then send the game and the old guitar back. Win! Open-mouthed Hopefully, I won’t have to do that, though. Hopefully the music IS good. Smile

Anyhoo, I’m off for now. See yas later! Smile

I’m now on The Daily Click!

"The Daily wha?", I hear you ask? Well, it’s a site dedicated to user-made games created with Multimedia Fusion, The Games Factory and all the other Clickteam products. It’s pretty good, because it’s got a section where you can create a project, and when you do, you get a devlog, a mini-forum and a progress bar on your project page, too – it’s a nice place to give updates.¬†Smile I also like how it orders the projects list – it puts the most recently updated games at the top, not the most favourited or the highest progress, unlike some sites, which just care about the most popular things (YOUTUBE. Wink). The site doesn’t seem too active, in terms of USER activity (the admins update the news a lot), although it’s probably the best place for me to go and get my game noticed. Smile

Anyhoo, here ya go, here’s my project page:


So go head on over there and check it out! Open-mouthed I’ll be making all my game updates there from now on, so if you want ULSG updates, make an account and favourite me! You’ll get notified when I post a devlog entry. Open-mouthed Or you can just bookmark the page, if you can’t be arsed to make an account. Tongue out

Right, I’m off. See yas later! Smile

HOLY MOTHER EFFING SHITE, huge motivation surge! I posted ULSG on TDC… and people ACTUALLY CARE about it! Surprised I was expecting to post it and people think it was stupid and completely ignore it, but no! Open-mouthed Three really positive comments and a favourite overnight. I don’t get usually that in a week when I make something!

I like this site. Open-mouthed

I’m better than the best!

So, I was just going through some images on a really old memory stick of mine… when I found a picture that I forgot I’d taken. It’s a screen showing the rankings of the league I was in in PGR 3. You thought there was no other ranking above 1st place? GUESS AGAIN!!

LOL, I’m in 0TH PLACE!! Open-mouthed AWESOME!! Open-mouthed I honestly don’t remember that happening. Tongue out

I found X-Wing Alliance again!

Ya! Open-mouthed That old space sim from LucasArts, which is possibly one of the greatest games ever made. Why? Well, probably because the developers of X-Wing Alliance probably understood the PURPOSE of a computer game, which is supposed to entertain people and let people relax and have fun, not make them gawp at how pretty it looks while they play through a boring series of levels with a boring, overcomplicated storyline and boring gameplay. So, instead of spending 99.9% of their budget on graphics then ending up with ¬£5 left for gameplay and story, they did nearly the exact opposite. Hence, the graphics suck a bit, but frankly, anyone who cares about the graphics has no soul, because this game has amazing gameplay, brilliant missions, and a storyline so good that it actually makes me CARE about what happens next and makes me care about the characters, even though you don’t physically see ANY of them, apart from Emkay and Aeron. Open-mouthed Also, the depth and the way it’s laid out makes me feel like a part of the story, and not just a dude controlling someone else in the game. And even if the below-par graphics DO bug you for some reason, there’s a massive mod available that upgrades most of the craft to look better, and there’s one that even adds new ships. Open-mouthed

They got the gameplay WELL covered, it is unbelievably in-depth. It does require a lot of skill to be a good pilot, too. Probably the most common example is that you’ve got to actively manage where the power in your craft goes to, otherwise there are gonna be problems. By default, it’s balanced evenly between your lasers, shields and engines. But then when you shoot something, you’d want to sacrifice engine power to recharge your lasers. Similarly, if you’ve taken some heavy shield damage, and you want to quickly charge your shields whilst still being able to shoot things, you can max out your shield charge, but you’ll lose some speed. Other times, if you want to escape from something, you’d dump all the power to your engines, so you’ll go like lightning, but you’ll steadily lose shields and laser power. You can even transfer power from your shields to your lasers, or vice versa, so if you’re shooting at something and you quickly need more laser power, you can transfer it from your shields and keep going!¬†Open-mouthed And even though the gameplay and the controls are quite complex, the main aim of the game is pretty simple – shoot the crap out of everything bad before it shoots the crap out of you! Open-mouthed And if you can’t take one of the missions… there’s a button that appears when you fail a mission, saying "skip this mission", which will make you forfeit any medals you get from the mission. If you don’t want to skip the mission, there are options in the main menu that allow you to turn on invincibility and unlimited ammo. Oh ya, those options just THERE, no unlocking or cheat codes required! If you do use them, though, you’ll take a massive hit to the score you earn at the end of the mission, so it’s harder to increase your rating, and you’ll earn no bonus score either, so you can’t be promoted. Tongue out At least that’s what I THINK bonus score does.¬†Tongue out I know it gives you a special medal when you hit a certain milestone, and upgrades it when you hit higher milestones. Open-mouthed

Then there’s the simulator… which is one of the coolest custom modes ever. You can choose how many teams there are, two, four or eight. You can have up to sixteen human players, and fill any empty slots (or Flight Groups, FG’s for short) with good AI of different difficulties that actually make a difference. Then for each of the bots you assign, you can select ANYTHING in the game for them to fly/use – starfighters, starships, stations, containers, freighters or transports, anything. Unfortunately, players get a smaller choice of craft, limited to starfighters and light transports, but that’s okay, since a normal player can’t really take control of all god-knows how many guns there are on a Star Destroyer and do a good job. Tongue out

After that, you can assign one of two modes, either Melee or Combat Engagement. Melee is the "kill everything and kill it quick" mode – players have to score as many points as they can before time runs out, and the team with the highest score winz. Open-mouthed Combat Engagement is the more complicated game mode, where each team has to complete a certain objective before the other teams complete their objective. Every team can be assigned a different objective. So, for example, there’s the game mode I made up – Destroy the Cargo! Open-mouthed Team 1 have four FG’s, each with five waves, so basically, each player on Team 1 has five lives. Their aim is to "Destroy All Primary FG’s". You can choose which FG’s are "primary" in the lobby, so Team 2 have an FG of three cargo containers on their side, which are set to primary. So, when Team 1 blow up all Team 2’s cargo containers, they win. But on Team 2, they have a different objective, which is just "Destroy All FG’s". Basically, "kill everything". Open-mouthed So if Team 2 destroy every player on Team 1 five times, they win. Open-mouthed That’s not all, though… you can choose where the engagement will happen, either in deep space,
in an asteroid field, or in a mine field. You can choose an exact time
limit from 1 minute to 60 minutes, so you can have 5 minutes, 10 minutes… or even weird numbers like 34 minutes, if you really want.
You can choose how far you’ll start from the opposing teams, up to
10km. You can even choose whether starfighters will collide with each other or not! It’s so flexible! The only things you can’t do is choose exactly where objects will appear, or use your hyperdrive to warp to another area, but I’m pretty sure there’s a mod to create simulator missions like that somewhere! It amazes me, though… with the massive amount of game modes people can make in the Simulator, it’s a shock that no-one plays it online anymore! Sad

Usually you’d use the MSN GameZone (or something like that) to find people playing the game, since the only connection methods in-game are Direct IP, LAN, Serial or Modem. But ever since the MSN GameZone took X-Wing Alliance off their games list (for no reason that I can think of), someone’s made a custom online lobby to replace it. I tried it out, but there was ONE other person in the server I connected to, and I don’t really like talking to a SINGLE random person that I found in a random lobby at a random address, so I disconnected.¬†Tongue out I tried the other X-Wing Alliance server in the list, and it just failed to connect. Shame, really, I never truly got to play it online with others. Sad I played it with Ped ages ago, and it was awesome fun, but we couldn’t speak to each other properly in-game, because we didn’t have Skype back then. We couldn’t use a VoIP program anyway, because I only had dial-up.¬†Tongue out Hence, the games were a bit laggy for me, too. Tongue out It was especially annoying when I set a mission up wrong, and I couldn’t talk to Ped to tell him how to quit. Tongue out I couldn’t help thinking how much fun it would be with three or more players, though! Open-mouthed

I’ve gotta play it online again at some point, I’ve missed it so much. Open-mouthed I’m gonna poke Ped again to see if he’s interested. Any other people out there with X-Wing Alliance that miss playing online? I’m gonna try and round up a few people to play a game, because it’s ridiculous fun. Open-mouthed

PS: If I’ve induced nostalgia and you have JUST tried to install X-Wing Alliance on a 64-bit system (and failed), don’t sweat it. The reason it’s failing is because the X-Wing Alliance installer is a 16-bit application, and Microsoft has removed all 16-bit support in their 64-bit operating systems. I’m not 100% sure WHY they thought that was a good idea, but there you go.¬†Tongue out Don’t worry, though, THERE IS HOPE! Open-mouthed Someone’s made an application that gets around this by taking the files off your X-Wing Alliance CD and recompiling them into a more modern 32-bit installer. Here’s a link. Just hover over Software, then click Games, and it’s the 4th one down the list, unless you want the game in German, then it’s the 3rd one. You can thank me later. Open-mouthed MASSIVE kudos to the guy who made that recompiler. Open-mouthed

PPS: If the site I’ve just given you is down (like it was when I tried the link), or if you can’t be arsed to navigate a couple of pages through that site to get at the installer, don’t cry! The installer’s right here at my 4shared account. Open-mouthed Also, there are instructions in the window when you run the program, I’d read them if I were you. Smile





Back! Ya, it’s Bookworm Adventures Volume 2, and after… 34 minutes of playing, I’m just about to unlock the full version. Open-mouthed Games should be this fun and this well made all the time. Open-mouthed

And I have never enjoyed reading a newsletter so much, either. It even has a freakin’ comic strip on it! Open-mouthed

I’ve never see another games company do that before. Tongue out This company is too awesome. Open-mouthed

Anyhoo, off I go to play Bookworm. See yas later! Open-mouthed


This game is actually deeper than I first thought it would be.¬†Open-mouthed I thought it would be based on common traditional stories and stuff, but it’s got really obscure ones, too.¬†Open-mouthed The first book (or Book 4, because there were three books in the first Bookworm Adventures and this is a sequel Open-mouthed) consists of traditional nursery rhymes and fairy tales which are all mashed together with random things and other fairy tales in a crazy sort of way, which is sort of obvious when you read the enemy descriptions:

And unlike the first one, it actually tells you what every enemy is inspired by (in the Tome of Knowledge)… so it’s pretty easy to not have heard of them when you get into Book 5, which goes into Chinese traditions and mythologies, which aren’t so mashed up anymore (although the descriptions have still been messed with to match the general storyline). Tongue out

Can’t say I’ve heard of that before. Tongue out
Then Book 6 goes into more modern stories, mainly sci-fi. Smile

Not got too far into Book 6 yet, though. You can tell that PopCap really did their research and thought about how they could center a storyline around loads of other storylines, and what kind of enemies they should make. Open-mouthed But it’s not all about that, though – there’s a ridiculous amount of cheesy humour that just comes out of nowhere sometimes (it’s an automatic reaction to screenshot and save funny stuff, for me at least. Open-mouthed):

That’s enough to show PopCap’s random sense of humour, methinks. Open-mouthed

So ya, I don’t particularly like word games, cuz they’re usually boring… but I find this super-awesome. AND it’s unique. What other RPGs let you do damage to enemies by spelling words? Tongue out I still want to work for these guys, even though they’re based in America. Open-mouthed

Eekay, I’ll see yous all later! Open-mouthed