HOWEVER, the other entry is quite incredible. DoomGuy, who I knew at NEW College, set a score of 191 trillion. Not too shabby, but what REALLY amazes me is how long he lasted… 3200 SECONDS! That’s nearly 53 1/2 MINUTES! !
DoomGuy, you may only be number 8 in a list of 9, but you have inadvertantly set the world record for the longest game time ever recorded in ULSG with no cheats active! Even I only managed to last 20-30 minutes… and that was with “SCORELOCK” on… and, well… it’s my game! Then again, I can’t get massive times because I end up hitting the score cap before I hit 15 minutes, anyway.
By the way, if you ever want to check the ULSG high scores at any time, you can bookmark these pages:
They have the full high score tables on them, not just positions 1-15 like you get in-game. I’ll try to make them look shiny after V13 is completed, but I’m not very good with HTML.
While I’m on the subject of ULSG, NO, I haven’t been updating it recently. I HAVE made the Multiplayer lobby and Race Mode a LOT more stable, and with MUCH allowance for lag (about 5 seconds of it, to be precise ), but other than that, not really. I did get the idea that any leftover Creditz at the end of a game would be converted into Experience (Not much, about 1XP per 5CZ), and that the third unlockable Super Ship would be the Resupply Ship, which will be a little faster than the Failien Cruiser, and it will have two autocannons, but it will be bigger, and since it’s a bigger craft, it will disable the Resupply Ship. Because, you know… you can’t fit a Resupply Ship in a Resupply Ship. Still don’t know what the fourth Super Ship’s gonna be, anyone got any ideas?
But ya, I’ll start updating it when I finish off this Counter Challenge game. It’s gonna be easy to make, UNTIL I get to the AI part. THAT’S gonna be hard, I can’t think of many ways to program the AI to make thoughtful moves. I’m gonna have to do a search on all the AI’s counters to determine the most points the AI can get out of a single move… and I guess that’d take a lot of time and a LOT of events…
I’ll get there, though.