I’ll try and explain what happened in as normal language as I can. So, Si wanted to go through a place called Stratholme, it’s called an "instance", full of elite enemies with sometimes more than twice as much health as they normally have, and hence, a good 5-man group is needed to clear it (or a very good 4-man group). I thought I’d tag along, and Rich, Andy and Neb came along to help out, too! I was the tank, (the guy who keeps the aggression off the other players so they can all do their jobs properly) Neb was the healer, (the guy who has to keep an eye on everyone’s health and heal them) Andy and Rich were our DPS (Damage Per Second, they are the guys who do most of the damage in the group) and Si was… undefined, really, he was a bit low for this instance.
About halfway through, the game threw a timer on us, which lasted for 45 mins. If you didn’t do it within that time, the main boss would kill some dude, and you wouldn’t be able to complete the quest. We thought "yeah, that’s LOADS of time!" and so we continued normally.
And then the timer hit ten minutes, and we panicked.
We weren’t anywhere NEAR the end, and so we had to rush through as fast as possible, and because I was ten levels lower than Rich or Andy, I couldn’t keep the aggression off them. But never mind.
Then when we DID reach near the end, we had to kill a load of level 61 elites to open a door, where there’d be loads of level 62 elites, followed by the final boss, a 63 elite. In five minutes?!
We cleared the outside in 2 minutes, but then the door wouldn’t open for another MINUTE, and we were all panicking about that. Then we cleared the next wave in about half a minute, leaving the final boss to take out! TENSE!
We started attacking him with about 50 seconds left on the clock, and he spawned a load of minions to help, but we tried to ignore them and take out the boss ASAP! The clock started flashing as it hit 10 seconds left, and we were nearly done!!
I counted the clock down, while we pummeled the crap out of the boss… and WE DID IT! With FOUR SECONDS LEFT!!
That was SO FOKKING TENSE, you seriously had to be there, it was awesome in a jar! Cuz if we HAD run out of time, the past four hours would have been like… wasted. Yes, FOUR HOURS to get through ONE INSTANCE! Pretty time consuming game.
It all worked out well in the end, though! Si got a new shield and some other stuff, I got a new belt and some gauntlets, and Neb and Si got some very nice experience (which resulted in Si leveling to Level 58! ). I can’t get any more experience though, yet, cuz my expansion trial ran out. Gotta get the expansion soon, when I can ever get my money in the bank…
Anyhoo, it was fun.
Now, COLLEGE! Aaron finally showed up today (only several hours late ) and I showed him Adobe Premiere and whet I’d done with it. And then I showed him the 3DS Max sequence I’m gonna do for the assignment. It’s the ULTIMATE LAME SHIP GAME!! I managed to make the Ultimate Lame Ship 3D, and it looks okay!
(I’m gonna try and improve it! You REALLY don’t want to see the rear view. I didn’t take much into consideration when doing the rear. I was just looking from the side view the whole time. That WAS the only view I could do. )
For a few hours work, with nearly no experience, expecting something much MUCH worse than that to come out… I don’t reckon that’s bad! I’m REALLY proud of the flames and the blue trails, although I might make the flames more powerful.
I’m gonna make a trailer for ULSG using 3DS Max, where the ship flies in and blows up loads of ships. But the college want me to have my own camera footage and stuff, so I’ll have to put like a transmission in the corner of me or something, saying to get 999 trillion points, then a load of enemies spawn. Then it switches between 2D footage of the game, and the 3D sequence of the Ultimate Lame Ship blowing the crap out of enemies, with cool retro explosions done by the SPACE WARP BOMB TOOL!!
Something along those lines, anyway. I don’t plan THAT much, otherwise everything goes kapoot.
Anyhoo, I’m gonna start the final chapter of Dragon Tail tomorrow, methinks! And the epilogue, can’t forget that. Oh, and speaking of Dragon Tail, Aaron’s very nicely offered to attempt to draw some art for it, cuz he wants to practice. He called it "concept art", but that’s generally used for… concepts. This is nearly DONE! I’m gonna try my hand at it after I’m done with it, and when I get a better fokking graphics tablet! MINE IS FAIL!
But for now, I think I hast better be off. See yas later!