I’ve done some major work on ULSG, fixing a few minor bugs and adding TWO NEW POWERUPS! Oh yes, I invented, coded and created the artwork for two powerups in one day. They are… well, actually, watch this video.
(A bit jumpy in places, cuz of fail CamStudio’s abilities to capture video.)
They is AWESOME. The Choclit Rain (I call it CHOCLIT Rain cuz the guy who sang Chocolate Rain says "CHOCLIT", so there. ) powerup’s not fully done yet, though. When you collect Choclit Raindrops, you get a boost to the CHOCLIT BAR! When the Choclit Bar is full, you can launch a new attack, the CHOCLIT RAY! It shoots a beam of chocolate in front of you, which instakills pretty much anything that it touches! Apart from the final boss, of course. For every enemy that you chocolatify, you get a multiplier of each type (maybe 2 multipliers) and you also get triple the points you’d usually score!
Nineteen’s done, but maybe I’ll do some work on the particles that fly from the lasers. Cuz if you have an ultra-fast finger like me, they can nearly cover the screen!
Eekay, I is off for now. Bye bye!